
9 %
picked or banned · 86th of 173 championshalf of the champions are under 9.3%
2,708 games from amateur tournaments, last 60 days, NA
Population: amateur tournaments created with tournament codes — neither solo queue nor the pro scene.
Its place in the scene's drafts, and what happens when it is not there.
| Patch | Presence | Games | Majority keystone |
|---|---|---|---|
| 16.21 | 15.8% | 2,671 | |
| 16.20 | 15.8% | 7,858 | |
| 16.19 | 18.6% | 6,733 | |
| 16.18 | 17.6% | 5,762 | |
| 16.17 | 19.7% | 5,728 | |
| 16.16 | 17.7% | 5,992 | |
| 16.15 | 16.8% | 5,530 | |
| 16.14 | 12.9% | 5,702 | |
| 16.13 | 11.6% | 7,391 | |
| 16.12 | 10.5% | 5,118 |
Below the floor: no measure published.
Below the floor: no measure published. · published from 30 series
Read at Mid, its main role: a ban has no role, it takes this one away first.
No champion comes out more often at Mid when Zed is banned: both teams keep their usual picks.
143 games where it is banned · 1,822 where it is free and not picked · share of the role's picks: ○ free → ● banned · what the ban brings out, never whyWhat its kit brings to its team, phase by phase, then in fights.
Not measured after 20 min: gold then follows the game's result.
Measured before 15 min only.
level 6 at 5:12 (5:12), 1st item at 10:36 (12:00), 2nd at 18:12 (20:42), 3rd at 24:18 (27:00).
46 games · median minute of each milestone, mid laners in bracketsThe win rate is a range: only a range entirely on one side of 50% says something.
| Facing | Games | Win rate | Reading |
|---|---|---|---|
| 7 | Too few for a rate (7 of 30) | ||
| 6 | Too few for a rate (6 of 30) | ||
| 5 | Too few for a rate (5 of 30) | ||
| 5 | Too few for a rate (5 of 30) | ||
| 5 | Too few for a rate (5 of 30) |
Sorted by number of games · 5 pairs in this view.
Allies and opponents over 46 games, listed from 5 games per pair; under 30 games, only W/L counts are written.Keystone, spells, first skill maxed and item paths, on the fallback level that has enough games.